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authorLibravatarLibravatar Biswakalyan Bhuyan <biswa@surgot.in> 2024-03-25 16:43:09 +0530
committerLibravatarLibravatar Biswakalyan Bhuyan <biswa@surgot.in> 2024-03-25 16:43:09 +0530
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-## Configuration file for CAVA. Default values are commented out. Use either ';' or '#' for commenting.
-
-
-[general]
-
-# Smoothing mode. Can be 'normal', 'scientific' or 'waves'. DEPRECATED as of 0.6.0
-; mode = normal
-
-# Accepts only non-negative values.
-; framerate = 60
-
-# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off
-# new as of 0.6.0 autosens of low values (dynamic range)
-# 'overshoot' allows bars to overshoot (in % of terminal height) without initiating autosens. DEPRECATED as of 0.6.0
-; autosens = 1
-; overshoot = 20
-
-# Manual sensitivity in %. If autosens is enabled, this will only be the initial value.
-# 200 means double height. Accepts only non-negative values.
-; sensitivity = 100
-
-# The number of bars (0-200). 0 sets it to auto (fill up console).
-# Bars' width and space between bars in number of characters.
-; bars = 0
-; bar_width = 2
-; bar_spacing = 1
-# bar_height is only used for output in "noritake" format
-; bar_height = 32
-
-# For SDL width and space between bars is in pixels, defaults are:
-; bar_width = 20
-; bar_spacing = 5
-
-
-# Lower and higher cutoff frequencies for lowest and highest bars
-# the bandwidth of the visualizer.
-# Note: there is a minimum total bandwidth of 43Mhz x number of bars.
-# Cava will automatically increase the higher cutoff if a too low band is specified.
-; lower_cutoff_freq = 50
-; higher_cutoff_freq = 10000
-
-
-# Seconds with no input before cava goes to sleep mode. Cava will not perform FFT or drawing and
-# only check for input once per second. Cava will wake up once input is detected. 0 = disable.
-; sleep_timer = 0
-
-
-[input]
-
-# Audio capturing method. Possible methods are: 'pulse', 'alsa', 'fifo', 'sndio' or 'shmem'
-# Defaults to 'pulse', 'alsa' or 'fifo', in that order, dependent on what support cava was built with.
-#
-# All input methods uses the same config variable 'source'
-# to define where it should get the audio.
-#
-# For pulseaudio 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink
-# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them).
-#
-# For alsa 'source' will be the capture device.
-# For fifo 'source' will be the path to fifo-file.
-# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address
-; method = pulse
-; source = auto
-
-; method = alsa
-; source = hw:Loopback,1
-
-; method = fifo
-; source = /tmp/mpd.fifo
-; sample_rate = 44100
-; sample_bits = 16
-
-; method = shmem
-; source = /squeezelite-AA:BB:CC:DD:EE:FF
-
-; method = portaudio
-; source = auto
-
-
-[output]
-
-# Output method. Can be 'ncurses', 'noncurses', 'raw', 'noritake' or 'sdl'.
-# 'noncurses' uses a custom framebuffer technique and prints only changes
-# from frame to frame in the terminal. 'ncurses' is default if supported.
-#
-# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data
-# stream of the bar heights that can be used to send to other applications.
-# 'raw' defaults to 200 bars, which can be adjusted in the 'bars' option above.
-#
-# 'noritake' outputs a bitmap in the format expected by a Noritake VFD display
-# in graphic mode. It only support the 3000 series graphical VFDs for now.
-#
-# 'sdl' uses the Simple DirectMedia Layer to render in a graphical context.
-; method = ncurses
-
-# Visual channels. Can be 'stereo' or 'mono'.
-# 'stereo' mirrors both channels with low frequencies in center.
-# 'mono' outputs left to right lowest to highest frequencies.
-# 'mono_option' set mono to either take input from 'left', 'right' or 'average'.
-# set 'reverse' to 1 to display frequencies the other way around.
-; channels = stereo
-; mono_option = average
-; reverse = 0
-
-# Raw output target. A fifo will be created if target does not exist.
-; raw_target = /dev/stdout
-
-# Raw data format. Can be 'binary' or 'ascii'.
-; data_format = binary
-
-# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530).
-; bit_format = 16bit
-
-# Ascii max value. In 'ascii' mode range will run from 0 to value specified here
-; ascii_max_range = 1000
-
-# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters.
-# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)).
-; bar_delimiter = 59
-; frame_delimiter = 10
-
-# sdl window size and position. -1,-1 is centered.
-; sdl_width = 1000
-; sdl_height = 500
-; sdl_x = -1
-; sdl_y= -1
-
-# set label on bars on the x-axis. Can be 'frequency' or 'none'. Default: 'none'
-# 'frequency' displays the lower cut off frequency of the bar above.
-# Only supported on ncurses and noncurses output.
-; xaxis = none
-
-[color]
-
-# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow.
-# Or defined by hex code '#xxxxxx' (hex code must be within ''). User defined colors requires
-# ncurses output method and a terminal that can change color definitions such as Gnome-terminal or rxvt.
-# if supported, ncurses mode will be forced on if user defined colors are used.
-# default is to keep current terminal color
-; background = default
-; foreground = default
-
-# SDL only support hex code colors, these are the default:
-; background = '#111111'
-; foreground = '#33cccc'
-
-
-# Gradient mode, only hex defined colors (and thereby ncurses mode) are supported,
-# background must also be defined in hex or remain commented out. 1 = on, 0 = off.
-# You can define as many as 8 different colors. They range from bottom to top of screen
-; gradient = 0
-; gradient_count = 8
-; gradient_color_1 = '#59cc33'
-; gradient_color_2 = '#80cc33'
-; gradient_color_3 = '#a6cc33'
-; gradient_color_4 = '#cccc33'
-; gradient_color_5 = '#cca633'
-; gradient_color_6 = '#cc8033'
-; gradient_color_7 = '#cc5933'
-; gradient_color_8 = '#cc3333'
-
-
-
-[smoothing]
-
-# Percentage value for integral smoothing. Takes values from 0 - 100.
-# Higher values means smoother, but less precise. 0 to disable.
-# DEPRECATED as of 0.8.0, use noise_reduction instead
-; integral = 77
-
-# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable.
-; monstercat = 0
-; waves = 0
-
-# Set gravity percentage for "drop off". Higher values means bars will drop faster.
-# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off".
-# DEPRECATED as of 0.8.0, use noise_reduction instead
-; gravity = 100
-
-
-# In bar height, bars that would have been lower that this will not be drawn.
-# DEPRECATED as of 0.8.0
-; ignore = 0
-
-# Noise reduction, float 0 - 1. default 0.77
-# the raw visualization is very noisy, this factor adjusts the integral and gravity filters to keep the signal smooth
-# 1 will be very slow and smooth, 0 will be fast but noisy.
-; noise_reduction = 0.77
-
-
-[eq]
-
-# This one is tricky. You can have as much keys as you want.
-# Remember to uncomment more then one key! More keys = more precision.
-# Look at readme.md on github for further explanations and examples.
-# DEPRECATED as of 0.8.0 can be brought back by popular request, open issue at:
-# https://github.com/karlstav/cava
-; 1 = 1 # bass
-; 2 = 1
-; 3 = 1 # midtone
-; 4 = 1
-; 5 = 1 # treble