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author | 2022-11-13 23:46:45 +0530 | |
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committer | 2022-11-13 23:46:45 +0530 | |
commit | 9468226a9e2e2ab8cdd599f1d8538e860ca86120 (patch) | |
tree | 0a77ada226d6db80639f96b438bf83e4e756edb5 /env/lib/python3.10/site-packages/PIL/BlpImagePlugin.py | |
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id card generator
Diffstat (limited to 'env/lib/python3.10/site-packages/PIL/BlpImagePlugin.py')
-rw-r--r-- | env/lib/python3.10/site-packages/PIL/BlpImagePlugin.py | 484 |
1 files changed, 484 insertions, 0 deletions
diff --git a/env/lib/python3.10/site-packages/PIL/BlpImagePlugin.py b/env/lib/python3.10/site-packages/PIL/BlpImagePlugin.py new file mode 100644 index 0000000..5339977 --- /dev/null +++ b/env/lib/python3.10/site-packages/PIL/BlpImagePlugin.py @@ -0,0 +1,484 @@ +""" +Blizzard Mipmap Format (.blp) +Jerome Leclanche <jerome@leclan.ch> + +The contents of this file are hereby released in the public domain (CC0) +Full text of the CC0 license: + https://creativecommons.org/publicdomain/zero/1.0/ + +BLP1 files, used mostly in Warcraft III, are not fully supported. +All types of BLP2 files used in World of Warcraft are supported. + +The BLP file structure consists of a header, up to 16 mipmaps of the +texture + +Texture sizes must be powers of two, though the two dimensions do +not have to be equal; 512x256 is valid, but 512x200 is not. +The first mipmap (mipmap #0) is the full size image; each subsequent +mipmap halves both dimensions. The final mipmap should be 1x1. + +BLP files come in many different flavours: +* JPEG-compressed (type == 0) - only supported for BLP1. +* RAW images (type == 1, encoding == 1). Each mipmap is stored as an + array of 8-bit values, one per pixel, left to right, top to bottom. + Each value is an index to the palette. +* DXT-compressed (type == 1, encoding == 2): +- DXT1 compression is used if alpha_encoding == 0. + - An additional alpha bit is used if alpha_depth == 1. + - DXT3 compression is used if alpha_encoding == 1. + - DXT5 compression is used if alpha_encoding == 7. +""" + +import os +import struct +from enum import IntEnum +from io import BytesIO + +from . import Image, ImageFile +from ._deprecate import deprecate + + +class Format(IntEnum): + JPEG = 0 + + +class Encoding(IntEnum): + UNCOMPRESSED = 1 + DXT = 2 + UNCOMPRESSED_RAW_BGRA = 3 + + +class AlphaEncoding(IntEnum): + DXT1 = 0 + DXT3 = 1 + DXT5 = 7 + + +def __getattr__(name): + for enum, prefix in { + Format: "BLP_FORMAT_", + Encoding: "BLP_ENCODING_", + AlphaEncoding: "BLP_ALPHA_ENCODING_", + }.items(): + if name.startswith(prefix): + name = name[len(prefix) :] + if name in enum.__members__: + deprecate(f"{prefix}{name}", 10, f"{enum.__name__}.{name}") + return enum[name] + raise AttributeError(f"module '{__name__}' has no attribute '{name}'") + + +def unpack_565(i): + return ((i >> 11) & 0x1F) << 3, ((i >> 5) & 0x3F) << 2, (i & 0x1F) << 3 + + +def decode_dxt1(data, alpha=False): + """ + input: one "row" of data (i.e. will produce 4*width pixels) + """ + + blocks = len(data) // 8 # number of blocks in row + ret = (bytearray(), bytearray(), bytearray(), bytearray()) + + for block in range(blocks): + # Decode next 8-byte block. + idx = block * 8 + color0, color1, bits = struct.unpack_from("<HHI", data, idx) + + r0, g0, b0 = unpack_565(color0) + r1, g1, b1 = unpack_565(color1) + + # Decode this block into 4x4 pixels + # Accumulate the results onto our 4 row accumulators + for j in range(4): + for i in range(4): + # get next control op and generate a pixel + + control = bits & 3 + bits = bits >> 2 + + a = 0xFF + if control == 0: + r, g, b = r0, g0, b0 + elif control == 1: + r, g, b = r1, g1, b1 + elif control == 2: + if color0 > color1: + r = (2 * r0 + r1) // 3 + g = (2 * g0 + g1) // 3 + b = (2 * b0 + b1) // 3 + else: + r = (r0 + r1) // 2 + g = (g0 + g1) // 2 + b = (b0 + b1) // 2 + elif control == 3: + if color0 > color1: + r = (2 * r1 + r0) // 3 + g = (2 * g1 + g0) // 3 + b = (2 * b1 + b0) // 3 + else: + r, g, b, a = 0, 0, 0, 0 + + if alpha: + ret[j].extend([r, g, b, a]) + else: + ret[j].extend([r, g, b]) + + return ret + + +def decode_dxt3(data): + """ + input: one "row" of data (i.e. will produce 4*width pixels) + """ + + blocks = len(data) // 16 # number of blocks in row + ret = (bytearray(), bytearray(), bytearray(), bytearray()) + + for block in range(blocks): + idx = block * 16 + block = data[idx : idx + 16] + # Decode next 16-byte block. + bits = struct.unpack_from("<8B", block) + color0, color1 = struct.unpack_from("<HH", block, 8) + + (code,) = struct.unpack_from("<I", block, 12) + + r0, g0, b0 = unpack_565(color0) + r1, g1, b1 = unpack_565(color1) + + for j in range(4): + high = False # Do we want the higher bits? + for i in range(4): + alphacode_index = (4 * j + i) // 2 + a = bits[alphacode_index] + if high: + high = False + a >>= 4 + else: + high = True + a &= 0xF + a *= 17 # We get a value between 0 and 15 + + color_code = (code >> 2 * (4 * j + i)) & 0x03 + + if color_code == 0: + r, g, b = r0, g0, b0 + elif color_code == 1: + r, g, b = r1, g1, b1 + elif color_code == 2: + r = (2 * r0 + r1) // 3 + g = (2 * g0 + g1) // 3 + b = (2 * b0 + b1) // 3 + elif color_code == 3: + r = (2 * r1 + r0) // 3 + g = (2 * g1 + g0) // 3 + b = (2 * b1 + b0) // 3 + + ret[j].extend([r, g, b, a]) + + return ret + + +def decode_dxt5(data): + """ + input: one "row" of data (i.e. will produce 4 * width pixels) + """ + + blocks = len(data) // 16 # number of blocks in row + ret = (bytearray(), bytearray(), bytearray(), bytearray()) + + for block in range(blocks): + idx = block * 16 + block = data[idx : idx + 16] + # Decode next 16-byte block. + a0, a1 = struct.unpack_from("<BB", block) + + bits = struct.unpack_from("<6B", block, 2) + alphacode1 = bits[2] | (bits[3] << 8) | (bits[4] << 16) | (bits[5] << 24) + alphacode2 = bits[0] | (bits[1] << 8) + + color0, color1 = struct.unpack_from("<HH", block, 8) + + (code,) = struct.unpack_from("<I", block, 12) + + r0, g0, b0 = unpack_565(color0) + r1, g1, b1 = unpack_565(color1) + + for j in range(4): + for i in range(4): + # get next control op and generate a pixel + alphacode_index = 3 * (4 * j + i) + + if alphacode_index <= 12: + alphacode = (alphacode2 >> alphacode_index) & 0x07 + elif alphacode_index == 15: + alphacode = (alphacode2 >> 15) | ((alphacode1 << 1) & 0x06) + else: # alphacode_index >= 18 and alphacode_index <= 45 + alphacode = (alphacode1 >> (alphacode_index - 16)) & 0x07 + + if alphacode == 0: + a = a0 + elif alphacode == 1: + a = a1 + elif a0 > a1: + a = ((8 - alphacode) * a0 + (alphacode - 1) * a1) // 7 + elif alphacode == 6: + a = 0 + elif alphacode == 7: + a = 255 + else: + a = ((6 - alphacode) * a0 + (alphacode - 1) * a1) // 5 + + color_code = (code >> 2 * (4 * j + i)) & 0x03 + + if color_code == 0: + r, g, b = r0, g0, b0 + elif color_code == 1: + r, g, b = r1, g1, b1 + elif color_code == 2: + r = (2 * r0 + r1) // 3 + g = (2 * g0 + g1) // 3 + b = (2 * b0 + b1) // 3 + elif color_code == 3: + r = (2 * r1 + r0) // 3 + g = (2 * g1 + g0) // 3 + b = (2 * b1 + b0) // 3 + + ret[j].extend([r, g, b, a]) + + return ret + + +class BLPFormatError(NotImplementedError): + pass + + +def _accept(prefix): + return prefix[:4] in (b"BLP1", b"BLP2") + + +class BlpImageFile(ImageFile.ImageFile): + """ + Blizzard Mipmap Format + """ + + format = "BLP" + format_description = "Blizzard Mipmap Format" + + def _open(self): + self.magic = self.fp.read(4) + + self.fp.seek(5, os.SEEK_CUR) + (self._blp_alpha_depth,) = struct.unpack("<b", self.fp.read(1)) + + self.fp.seek(2, os.SEEK_CUR) + self._size = struct.unpack("<II", self.fp.read(8)) + + if self.magic in (b"BLP1", b"BLP2"): + decoder = self.magic.decode() + else: + raise BLPFormatError(f"Bad BLP magic {repr(self.magic)}") + + self.mode = "RGBA" if self._blp_alpha_depth else "RGB" + self.tile = [(decoder, (0, 0) + self.size, 0, (self.mode, 0, 1))] + + +class _BLPBaseDecoder(ImageFile.PyDecoder): + _pulls_fd = True + + def decode(self, buffer): + try: + self._read_blp_header() + self._load() + except struct.error as e: + raise OSError("Truncated BLP file") from e + return -1, 0 + + def _read_blp_header(self): + self.fd.seek(4) + (self._blp_compression,) = struct.unpack("<i", self._safe_read(4)) + + (self._blp_encoding,) = struct.unpack("<b", self._safe_read(1)) + (self._blp_alpha_depth,) = struct.unpack("<b", self._safe_read(1)) + (self._blp_alpha_encoding,) = struct.unpack("<b", self._safe_read(1)) + self.fd.seek(1, os.SEEK_CUR) # mips + + self.size = struct.unpack("<II", self._safe_read(8)) + + if isinstance(self, BLP1Decoder): + # Only present for BLP1 + (self._blp_encoding,) = struct.unpack("<i", self._safe_read(4)) + self.fd.seek(4, os.SEEK_CUR) # subtype + + self._blp_offsets = struct.unpack("<16I", self._safe_read(16 * 4)) + self._blp_lengths = struct.unpack("<16I", self._safe_read(16 * 4)) + + def _safe_read(self, length): + return ImageFile._safe_read(self.fd, length) + + def _read_palette(self): + ret = [] + for i in range(256): + try: + b, g, r, a = struct.unpack("<4B", self._safe_read(4)) + except struct.error: + break + ret.append((b, g, r, a)) + return ret + + def _read_bgra(self, palette): + data = bytearray() + _data = BytesIO(self._safe_read(self._blp_lengths[0])) + while True: + try: + (offset,) = struct.unpack("<B", _data.read(1)) + except struct.error: + break + b, g, r, a = palette[offset] + d = (r, g, b) + if self._blp_alpha_depth: + d += (a,) + data.extend(d) + return data + + +class BLP1Decoder(_BLPBaseDecoder): + def _load(self): + if self._blp_compression == Format.JPEG: + self._decode_jpeg_stream() + + elif self._blp_compression == 1: + if self._blp_encoding in (4, 5): + palette = self._read_palette() + data = self._read_bgra(palette) + self.set_as_raw(bytes(data)) + else: + raise BLPFormatError( + f"Unsupported BLP encoding {repr(self._blp_encoding)}" + ) + else: + raise BLPFormatError( + f"Unsupported BLP compression {repr(self._blp_encoding)}" + ) + + def _decode_jpeg_stream(self): + from .JpegImagePlugin import JpegImageFile + + (jpeg_header_size,) = struct.unpack("<I", self._safe_read(4)) + jpeg_header = self._safe_read(jpeg_header_size) + self._safe_read(self._blp_offsets[0] - self.fd.tell()) # What IS this? + data = self._safe_read(self._blp_lengths[0]) + data = jpeg_header + data + data = BytesIO(data) + image = JpegImageFile(data) + Image._decompression_bomb_check(image.size) + r, g, b = image.convert("RGB").split() + image = Image.merge("RGB", (b, g, r)) + self.set_as_raw(image.tobytes()) + + +class BLP2Decoder(_BLPBaseDecoder): + def _load(self): + palette = self._read_palette() + + self.fd.seek(self._blp_offsets[0]) + + if self._blp_compression == 1: + # Uncompressed or DirectX compression + + if self._blp_encoding == Encoding.UNCOMPRESSED: + data = self._read_bgra(palette) + + elif self._blp_encoding == Encoding.DXT: + data = bytearray() + if self._blp_alpha_encoding == AlphaEncoding.DXT1: + linesize = (self.size[0] + 3) // 4 * 8 + for yb in range((self.size[1] + 3) // 4): + for d in decode_dxt1( + self._safe_read(linesize), alpha=bool(self._blp_alpha_depth) + ): + data += d + + elif self._blp_alpha_encoding == AlphaEncoding.DXT3: + linesize = (self.size[0] + 3) // 4 * 16 + for yb in range((self.size[1] + 3) // 4): + for d in decode_dxt3(self._safe_read(linesize)): + data += d + + elif self._blp_alpha_encoding == AlphaEncoding.DXT5: + linesize = (self.size[0] + 3) // 4 * 16 + for yb in range((self.size[1] + 3) // 4): + for d in decode_dxt5(self._safe_read(linesize)): + data += d + else: + raise BLPFormatError( + f"Unsupported alpha encoding {repr(self._blp_alpha_encoding)}" + ) + else: + raise BLPFormatError(f"Unknown BLP encoding {repr(self._blp_encoding)}") + + else: + raise BLPFormatError( + f"Unknown BLP compression {repr(self._blp_compression)}" + ) + + self.set_as_raw(bytes(data)) + + +class BLPEncoder(ImageFile.PyEncoder): + _pushes_fd = True + + def _write_palette(self): + data = b"" + palette = self.im.getpalette("RGBA", "RGBA") + for i in range(256): + r, g, b, a = palette[i * 4 : (i + 1) * 4] + data += struct.pack("<4B", b, g, r, a) + return data + + def encode(self, bufsize): + palette_data = self._write_palette() + + offset = 20 + 16 * 4 * 2 + len(palette_data) + data = struct.pack("<16I", offset, *((0,) * 15)) + + w, h = self.im.size + data += struct.pack("<16I", w * h, *((0,) * 15)) + + data += palette_data + + for y in range(h): + for x in range(w): + data += struct.pack("<B", self.im.getpixel((x, y))) + + return len(data), 0, data + + +def _save(im, fp, filename, save_all=False): + if im.mode != "P": + raise ValueError("Unsupported BLP image mode") + + magic = b"BLP1" if im.encoderinfo.get("blp_version") == "BLP1" else b"BLP2" + fp.write(magic) + + fp.write(struct.pack("<i", 1)) # Uncompressed or DirectX compression + fp.write(struct.pack("<b", Encoding.UNCOMPRESSED)) + fp.write(struct.pack("<b", 1 if im.palette.mode == "RGBA" else 0)) + fp.write(struct.pack("<b", 0)) # alpha encoding + fp.write(struct.pack("<b", 0)) # mips + fp.write(struct.pack("<II", *im.size)) + if magic == b"BLP1": + fp.write(struct.pack("<i", 5)) + fp.write(struct.pack("<i", 0)) + + ImageFile._save(im, fp, [("BLP", (0, 0) + im.size, 0, im.mode)]) + + +Image.register_open(BlpImageFile.format, BlpImageFile, _accept) +Image.register_extension(BlpImageFile.format, ".blp") +Image.register_decoder("BLP1", BLP1Decoder) +Image.register_decoder("BLP2", BLP2Decoder) + +Image.register_save(BlpImageFile.format, _save) +Image.register_encoder("BLP", BLPEncoder) |