From d47f8b48935d258f4c5c3e2267911753bebd5214 Mon Sep 17 00:00:00 2001 From: Biswakalyan Bhuyan Date: Mon, 14 Nov 2022 16:43:12 +0530 Subject: id card --- .../site-packages/PIL/FtexImagePlugin.py | 122 --------------------- 1 file changed, 122 deletions(-) delete mode 100644 env/lib/python3.10/site-packages/PIL/FtexImagePlugin.py (limited to 'env/lib/python3.10/site-packages/PIL/FtexImagePlugin.py') diff --git a/env/lib/python3.10/site-packages/PIL/FtexImagePlugin.py b/env/lib/python3.10/site-packages/PIL/FtexImagePlugin.py deleted file mode 100644 index 1b714eb..0000000 --- a/env/lib/python3.10/site-packages/PIL/FtexImagePlugin.py +++ /dev/null @@ -1,122 +0,0 @@ -""" -A Pillow loader for .ftc and .ftu files (FTEX) -Jerome Leclanche - -The contents of this file are hereby released in the public domain (CC0) -Full text of the CC0 license: - https://creativecommons.org/publicdomain/zero/1.0/ - -Independence War 2: Edge Of Chaos - Texture File Format - 16 October 2001 - -The textures used for 3D objects in Independence War 2: Edge Of Chaos are in a -packed custom format called FTEX. This file format uses file extensions FTC -and FTU. -* FTC files are compressed textures (using standard texture compression). -* FTU files are not compressed. -Texture File Format -The FTC and FTU texture files both use the same format. This -has the following structure: -{header} -{format_directory} -{data} -Where: -{header} = { - u32:magic, - u32:version, - u32:width, - u32:height, - u32:mipmap_count, - u32:format_count -} - -* The "magic" number is "FTEX". -* "width" and "height" are the dimensions of the texture. -* "mipmap_count" is the number of mipmaps in the texture. -* "format_count" is the number of texture formats (different versions of the -same texture) in this file. - -{format_directory} = format_count * { u32:format, u32:where } - -The format value is 0 for DXT1 compressed textures and 1 for 24-bit RGB -uncompressed textures. -The texture data for a format starts at the position "where" in the file. - -Each set of texture data in the file has the following structure: -{data} = format_count * { u32:mipmap_size, mipmap_size * { u8 } } -* "mipmap_size" is the number of bytes in that mip level. For compressed -textures this is the size of the texture data compressed with DXT1. For 24 bit -uncompressed textures, this is 3 * width * height. Following this are the image -bytes for that mipmap level. - -Note: All data is stored in little-Endian (Intel) byte order. -""" - -import struct -from enum import IntEnum -from io import BytesIO - -from . import Image, ImageFile -from ._deprecate import deprecate - -MAGIC = b"FTEX" - - -class Format(IntEnum): - DXT1 = 0 - UNCOMPRESSED = 1 - - -def __getattr__(name): - for enum, prefix in {Format: "FORMAT_"}.items(): - if name.startswith(prefix): - name = name[len(prefix) :] - if name in enum.__members__: - deprecate(f"{prefix}{name}", 10, f"{enum.__name__}.{name}") - return enum[name] - raise AttributeError(f"module '{__name__}' has no attribute '{name}'") - - -class FtexImageFile(ImageFile.ImageFile): - format = "FTEX" - format_description = "Texture File Format (IW2:EOC)" - - def _open(self): - if not _accept(self.fp.read(4)): - raise SyntaxError("not an FTEX file") - struct.unpack("